Post by Ironnerd on Aug 24, 2020 16:45:43 GMT
Player-Facing (Optional)
To roll a Parry (a Save vs an attack), the player must roll d20, subtract the attacking monster’s To-Hit Adjustment, and consult the table below.
In Player-Facing Rules, the player, not the DM, rolls for Monsters in combat. This helps keep the players in the action while reducing the burden on the DM. In Player-Facing Combat, the player rolls to have his character avoid damage from the attacking monster. In essence, it is assumed that the monster has made a successful attack roll, and the player is rolling to see if the character can parry it to avoid taking damage. In a weird way, it is just THAC0, but re-tuned a little.
So if a character with an adjusted Armor Class of 16 were attacked by an Ogre (HD 4+1 = +4 To-Hit Adjustment), she would have to roll a 9 or more on her d20 roll to parry the attack
* 16-4=12
* On the table below, an adjusted AC of 12 parries on a roll of 9 or more on 1d20.
On a roll of 20, the monster has rolled a critical fail and the attacking character gets a free attack.
PLAYER A.C. .. Parry
>20 ........... 0+
20 ............ 1+
19 ............ 2+
18 ............ 3+
17 ............ 4+
16 ............ 5+
15 ............ 6+
14 ............ 7+
13 ............ 8+
12 ............ 9+
11 ............ 10+
10 ............ 11+
9 ............. 12+
8 ............. 13+
7 ............. 14+
6 ............. 15+
5 ............. 16+
4 ............. 17+
3 ............. 18+
2 ............. 19+
1 ............. 20
<1 ............ AUTO HIT
>20 ........... 0+
20 ............ 1+
19 ............ 2+
18 ............ 3+
17 ............ 4+
16 ............ 5+
15 ............ 6+
14 ............ 7+
13 ............ 8+
12 ............ 9+
11 ............ 10+
10 ............ 11+
9 ............. 12+
8 ............. 13+
7 ............. 14+
6 ............. 15+
5 ............. 16+
4 ............. 17+
3 ............. 18+
2 ............. 19+
1 ............. 20
<1 ............ AUTO HIT
Note: When using Player-Facing rules, players should also roll for treasures using the “RAND ROLL” column on the Treasure Table
Idea Stolen From: Professor Dungeon Master
Idea Stolen From: Professor Dungeon Master